illyrianeye Posted August 4, 2004 Share Posted August 4, 2004 Hey guys, I am sure this has been questioned and answered in the past but here it goes again. I am an Autocad modeler, who renders in Viz or max. However, sometimes i have trouble with the geometry that I import. In other words, when I bring a square box from autocad, I cant round its corners in viz as compared to doing it in viz by adding more vertices and bending or rounding the corners. The other question is, whats the best way to import autocad geometry? what settings should I use. Thanks for any info. Link to comment Share on other sites More sharing options...
STRAT Posted August 4, 2004 Share Posted August 4, 2004 i import using the 3DS format. i too model in autocad, but if i have (in your example) a box i may want to chamfer or amend in this way in max, then i'll modell it in max. when you import from acad you in effect import editable meshes and not primatives. so treat these meshes as you'd treat all other max editable meshes. Link to comment Share on other sites More sharing options...
joske Posted August 4, 2004 Share Posted August 4, 2004 donnow if this might help but : DON'T try to make yourself life easy and make your workflow alot quicker by modelling all in max/viz, it might take you a while to get used to it, but on the long term you will benefit. i allways cleanup the acad files (text and hatches and all...) then import the 2D in 3D positions convert to spline (quicker snap) and then model from there once you get the hang of it, it will speed things up alot! even more when your client wants to move around windows and door and such (just don't use boolean in max/viz, that won't work) Link to comment Share on other sites More sharing options...
kicks Posted August 4, 2004 Share Posted August 4, 2004 Link to comment Share on other sites More sharing options...
jysngltndz Posted August 4, 2004 Share Posted August 4, 2004 3ds to import.. editing mesh will also work, but if you purely model from cad, much better if you fillet/chamfer your solids first before exporting them to viz..theres no better software each has its own diff purpose, it is where your comfortable working with that matters... Link to comment Share on other sites More sharing options...
Fernando Lino Posted August 4, 2004 Share Posted August 4, 2004 I use Autocad (ADT) for modeling..but now my main software is Sketchup I can work much faster now...try it!!!! Link to comment Share on other sites More sharing options...
trhoads Posted August 4, 2004 Share Posted August 4, 2004 As mentioned, model in the program you are comfortable with. I too model everything in AutoCAD, and then link the file to my VIZ file. Under Utilities, the File Link Manager will allow you to link an AutoCAD file to VIZ. You can also update this file with a reload if changes are made. This works well for me. Hope it works for you. Link to comment Share on other sites More sharing options...
graphix Posted August 4, 2004 Share Posted August 4, 2004 I too model only in Autocad and use the import . DWG feature or I use the file link manager. As for rounding the corners off I would do it in autocad. graphix Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now