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Materialwerk Brix


YOHKOH
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Hi all

 

We invested in Materialwerk Brix last year.

Does anyone know of a work around for using this with the new 2012 max version of Max or if there are any other apps or scripts which we can use the supplied jpgs to randomly tile the texture in max.

 

Ta

Edited by YOHKOH
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Thanks for the tutorial.

 

I'm giving it a go. Seems like max / vray could do with a variance on the tile map which allows for a large number of jpegs to be inserted and placed randomly. Something like the multi/subobject material but which doesn't rely on geometry.

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