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big file size due to note tracks in max2012. HOW?!


d61helix
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okay, iam using max 2012, i know the issue with extremely slow saving with previous version due to manifestation of note tracks when merging files, but in 2012, saving isnt a problem anymore and you can still save quite fast even thou you have alot of note tracks.

 

Now, my problem is i totally ignored the note tracks and create a file that has over 100million note tracks. I calculated the amt of time i need to delete one note, and it will take me about 20 days to clear everything using maxscript and thats just crazy. I not sure why its so damn slow, but i guess its bcos the file is so huge, thats its maxing out my memory and slowing down the deletion process. Is there even a method to delete all the note tracks at once without to delete one by one. Why did autodesk create such a stupid bug!!!!!

 

anyone got any idea? i really need this scene and at my wits end.:(

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  • 3 months later...

Can you zip this file and send it to me? I would like to review it and get it fixed for you. I can provide you with an FTP site to upload the file to if needed.

 

Do you have steps that can reproduce the issue?

 

Are you still encountering this?

 

Also, I realize this post is from May but I just was sent a link to it. I would like to work with you to run this down for you.

 

Kelly Michels

kelly.michels@autodesk.com

Senior 3ds Max QA

3ds Max Beta Manager

Media & Entertainment Division

Autodesk

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  • 2 weeks later...
  • 9 months later...

This is a problem that doesn't seemed to have gone away for ages. Still can't find a decent explanation...

 

Copy and paste this into the MaxScript listener window:

 

while (numNoteTRacks TrackViewNodes.Max_MotionClip_Manager > 0) do deleteNoteTrack TrackViewNodes.Max_MotionClip_Manager (getNoteTrack TrackViewNodes.Max_MotionClip_Manager 1)

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  • 7 months later...
  • 7 months later...
hey guys, just wasted 4 hours with this and previous scripts and stuff had difficulty in fixing this issue cause it was 1.6 million notetracks.

 

http://www.scriptspot.com/3ds-max/scripts/cleaner#comment-24587

 

this script (the latest one) removed them like the flies on a kreme karamél!

 

Well, that's exactly the same two lines as in Denis Trofimov's cgsociety post linked above (a few words of credits would be appropriate there, I think).

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