Rafael Reis Posted May 19, 2011 Share Posted May 19, 2011 (edited) Hi guys... This is my first job on Unity 3D. Just a small visualization. Made with 3d studio max, vray and photoshop. All images were taken from unity engine. Rafael Reis http://www.tearte.arq.br http://www.facebook.com/TearteDigital Edited May 19, 2011 by Rafael Reis Link to comment Share on other sites More sharing options...
LongMozart Posted May 20, 2011 Share Posted May 20, 2011 The baked-in lighting looks fantastic. Don't know if Unity lightmap engine can give results comparable to this. Just being curious, did you use VRayCompleteMap for the wooden floor, or did you separate the diffuse texture from the lighting? Link to comment Share on other sites More sharing options...
Dave Buchhofer Posted May 20, 2011 Share Posted May 20, 2011 Looks good Rafael ! very clean bake Only really odd thing is the cubemap reflection under the counter, when you catch the very wrong fireplace in the reflection, i'd suggest going with a bit more of a blurred cubemap (You can do it with ati cubemapgen to blur it out nicely, it's a major pain in the ass to do, but it adds a lot to the glossy looks.) Link to comment Share on other sites More sharing options...
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