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FryRender & ARION render results - differences


havok3
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Hello,

 

I'm a FryRender user and I recently got a GTX580. So I wanted to get a render speed profit using ARION.

 

But there's something strange when I use ARION :

 

When I render a scene in FryRender, I get a correct result, but with the same scene configuration, I get something very different in ARION.

 

 

There are screens of the scenes in Fry and ARION :

 

Fry : http://imageshack.us/photo/my-images/221/triovi.jpg/

 

ARION : http://imageshack.us/photo/my-images/651/snapshot20110523202222.png/

 

 

The materials and light are exactly the same, and I use FRYRENDER physical camera, same ISO and gamma in both Fry and ARION.

 

Can anyone help me ? Is there something in ARION I must change that I missed ?

 

Thanks in advance.

Edited by havok3
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Yes, the lightning setup is identical. I just exported the render file to ARION (render from 3DSMAX to FryRender, and then in FryRender, I've exported it to a .rcs file).

 

Then, I haven't modified anything in light nor materials.

 

 

Does IBL stands for Image Base Lightning ? The ISO and Gamma setup ?

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Hello, sorry to reply this late, I sent you back a PM with a link to download the scene.

Although this scene is different from the one I was talking about, the issues are identical.

 

I sent a .rcs file, but do you prefer the .max one ?

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  • 2 weeks later...

Hello back,

 

Does anyone get the same problem as I described because I don't get why using ARION gives me a unaccurate light configuration.

 

Everytime I am rendering a scene, there's a right result in FryRender, but it is always different in ARION, like the example I gave in the debut of the topic.

 

I am using planes with light emitter materials and environement mapping for my scenes.

 

Does this issues happens to anyone else, or do I get this because I arranged a bad light setup ?

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  • 3 months later...

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