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Question: How to "uncenter" a renderable line.


KRestrepo
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Hello everyone!

 

I have a quick question. When you draw a line in 3ds, and under the "Rendering" tab select "Enable in Renderer" and "Enable in Viewport," the line seems to only stay in the center of the renderable shape. Is there any way to have the line be on an edge of the new renderable shape?

 

I have attached a picture of a line with a rectangular renderable shape.

 

[ATTACH=CONFIG]42974[/ATTACH]

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Hi Fran,

 

Thanks for looking into it. Yea, I have a few different work arounds for what I am trying to do (making mullions on a building)...but renderable lines would have been the quickest/easiest. The only issue is that the mullions sit half inside the building and half outside.

 

There's a million ways to do it, just wanted to know if it was possible in the renderable line method. It seems a bit limiting that renderable lines are only centered on the drawn line.

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Thank you for your response "notamondayfan." It does appear that that would be the method to do what I am asking.

 

In the end, we decided to extrude and shell in order to get the effect we were looking for.

 

Thanks a lot guys!

 

Kiko

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