Jason Matthews Posted August 7, 2004 Share Posted August 7, 2004 Hello all. I am doing a test lighting scene with Viz 4 usiing radiosity. I am basically working on the radiosity override of colorbleeding and indirect bump. Any feed back would be wonderful. Remember, this was not meant to be a very interesting scene, just a test. Here are the settings: Initial Quality: 85% Refine iterations: 30 Filtering: 3 Logarithmic Exposure Control Brightness: 52 Contrast: 60 Mid Tones: .9 Physical Scale 1500 Regather Rays per sample: 128 Filter Radius: 10 Thanks in advance -Jason Link to comment Share on other sites More sharing options...
Jason Matthews Posted August 9, 2004 Author Share Posted August 9, 2004 Anyone? Comments? Link to comment Share on other sites More sharing options...
Juan Altieri Posted August 10, 2004 Share Posted August 10, 2004 hi, i think looks realiy good, Did you use regathering for the render, or just a fast radiosity render?, i think the error i can found is about the shadow of the column in the roof, if you use ragathering you can solve this, but the rendering times are increase...... About the color blead i think it's ok, i don like so much color blead, just a little The sunligth looks so natural and brigthness! Link to comment Share on other sites More sharing options...
Juan Altieri Posted August 10, 2004 Share Posted August 10, 2004 use so much rays per sample (250) and decrease the filter, more than 5 makes the shadows so soft......... Link to comment Share on other sites More sharing options...
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