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Hello all. I am doing a test lighting scene with Viz 4 usiing radiosity. I am basically working on the radiosity override of colorbleeding and indirect bump. Any feed back would be wonderful. Remember, this was not meant to be a very interesting scene, just a test. Here are the settings:

 

Initial Quality: 85%

Refine iterations: 30

Filtering: 3

Logarithmic Exposure Control

Brightness: 52

Contrast: 60

Mid Tones: .9

Physical Scale 1500

Regather

Rays per sample: 128

Filter Radius: 10

 

Thanks in advance

-Jason

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hi, i think looks realiy good, Did you use regathering for the render, or just a fast radiosity render?, i think the error i can found is about the shadow of the column in the roof, if you use ragathering you can solve this, but the rendering times are increase......

About the color blead i think it's ok, i don like so much color blead, just a little

 

The sunligth looks so natural and brigthness!

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