rfothergill Posted May 28, 2011 Share Posted May 28, 2011 Studio/Institution: n/aGenre: Commercial InteriorSoftware: Maya 2012, V-Ray 2Description: Hi all I've been working on a visualisation for my work (I am not a 3d artist, it's more of a hobby which my workplace are taking advantage of!) and this is my first attempt.. I like it, but it lacks the 'realism' that I've seen all over this site! Just wondered if any of you experts could point me in the right direction.. is it lighting, modelling, textures (or all!?) that I need to be brushing up on? The attached image is straight from Maya, no post-work in Photoshop yet. All feedback welcome! Many thanks Link to comment Share on other sites More sharing options...
braddewald Posted May 29, 2011 Share Posted May 29, 2011 I think the artificial lighting is dominating the scene too much as opposed to the natural lighting coming through the window. In fact, it doesn't really look like there's light coming from the window at all. A better balance would help a lot. Also, the image outside the window looks like it is a bit underexposed: brightening it up would also help. Link to comment Share on other sites More sharing options...
Conor Clancy Posted May 30, 2011 Share Posted May 30, 2011 Very nice work for a first attempt. I will echo Braddewald's comments. More natural light from outside will really lift this. What software are you using, and what renderer? Link to comment Share on other sites More sharing options...
Tron Posted May 30, 2011 Share Posted May 30, 2011 Make sure you are working in a linear workflow. The daylight streaming in from window should be burning the ground (even if its black). Open the file in photoshop and throw a gamma 2.2 curve on it (bringing up the mid-tones). It will look much more realistic. Link to comment Share on other sites More sharing options...
cmrodrigo Posted June 2, 2011 Share Posted June 2, 2011 for the materials you used firts of all check the gamma of the bump before applying it to an object but im sorry my friend thats all i can say because im not using maya. Link to comment Share on other sites More sharing options...
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