The Miff Posted June 2, 2011 Share Posted June 2, 2011 (edited) I'm working on a kitchen, and having a problem that's driving me nuts. First of all, I'm new at Vray, so it may be a simple thing. The glass in the kitchen is 2 flat planes near the sink, and 3 skylights. Out side the structure, The Vray sun is quite strong, 16 or so. I'm wanting the glass to slightly take the edge off of 'a bright, sunny day', but even with the refraction at nearly all-white, light isn't passing through. I can see the background which is applied to a curved plane, but the light just won't pass. Below are two graphics. The first is a threee-way cut showing the render with the glass, the glass material, and the render with the glass hidden. If you look at the skylight glass, it's just reflecting, with no opacity whatsoever. The second image is a test render. I resaved the file so that all settings are common. At the right of the scene is a basic plane with the exact same glass material as in the kitchen. 3 red balls float behind it. There is no see-through effect, although refraction is nearly all-white. The light from the sun barely passes through to light the pins. By the way, I'm using HDRI for lighting, reflection and enironment, as well as a Vray sun. Can anyone diagnose this??? (3DS MAX 10, VRAY 1.5) [ATTACH=CONFIG]43096[/ATTACH] [ATTACH=CONFIG]43097[/ATTACH] Edited June 2, 2011 by The Miff Link to comment Share on other sites More sharing options...
Daniel Doerksen Posted June 2, 2011 Share Posted June 2, 2011 check affect shadows under reflection reflect - make it a falloff map (instead of medium gray like u have) drop the 3 skylights. and use one vray dome light use the hdri or jpeg whatever ur sky is atm in the texture slot id suggest googling a few tutorials so u can pick up a few tricks Link to comment Share on other sites More sharing options...
nelpiper Posted June 2, 2011 Share Posted June 2, 2011 Check AFFECT SHADOWS as Daniel said. Also, go to the material´s options tab and see if TRACE REFRACTIONS is on. It´s by default but for some reason it could be off for you. Hope it helps. Good luck. Link to comment Share on other sites More sharing options...
The Miff Posted June 9, 2011 Author Share Posted June 9, 2011 Thanks guys. It's still not working correctly, so I'm stepping waaay back to basic tutorials. I assume that it's a render setting or something, so I'm going to learn more about how they affect the scene. Last month I purchased the Evermotion ArchViz Training DVD, and I've been applying many of the various tutorials like Alesos' recent one... Link to comment Share on other sites More sharing options...
erickdt Posted June 9, 2011 Share Posted June 9, 2011 The fact that your window panes are planes might also be the problem. You can either replace them with boxes, extrude the planes or use your existing glass material (with affect shadows checked as mentioned above) to create a 2 sided material that has you glass material on both sides. I personally would make the glass panes boxes. E Link to comment Share on other sites More sharing options...
Thablanch Posted June 9, 2011 Share Posted June 9, 2011 In your material, fresnel reflections should be checked, so you'll get glass instead of mirror Link to comment Share on other sites More sharing options...
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