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Unsupported sub pixel color mapping, what does it mean.??


3dvizual
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Hi.

 

What does "Unsupported sub pixel color mapping" means when turning on the active shade.?

 

I also would like to know about the GPU render in Vray 2.0. Is it automaticly turned on, when turning on the active shade, or do I haft to turn on some settings.?

 

I am new to Vray, so this is problably some newbie questions.

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the gpu render in vray is curently very limited, if you want more accurate results use the cpu renderer...unsupported pixel mapping means that there's a material in your scene that GPU renderer does not know how to interpret properly

 

after you set it up as the default active shade renderer it will always automatically load with settings you've set it to, when you switch to active shade mode in the render setup and press render

 

real-time renderer is not to be used for production quality render in any case, just for a fast preview of the scene to help with the set up and mat preview

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