dalaylama Posted June 7, 2011 Share Posted June 7, 2011 Hi, Long time since I posted here, sorry about that i wasn't in the 3D field for a time now. My question is in two part ( btw i am using Vray 1.49 for SU7) Q1 I need to do a parallel projection of a building and render it in vray. I read few post about that the general awnser is that i have to turn off my physical camera off go into parallel projection into the SU camera and then play with your sun parameter for light setup. I tryed it, the perspective is parallel but i only get a verry zoomy( like at 3 or 4 feet of the projected wall) evenif i zoom out or in it kind of dont change anything. Changing the output doesn't change anything also. Q1:Am i doing it rigth? Q2 I have find that it is much easier to leave the physical camera on, and change the FOV of the SU camera to 1 instead, wich give me almost a parallel projection and keep the a correct light. The problem is that after post working it that the brick wasn't quite readable.SEE LINK http://dl.dropbox.com/u/4485448/10250-3d-21-ARR_FINAL.jpg Q2: How do I get the brick to look better. In Vray or is there any way to postwork it My office tend to keep vray to the minimum so i cant get in something to fency like displacement. Thank you;) Joel Link to comment Share on other sites More sharing options...
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