nickdk Posted June 13, 2011 Share Posted June 13, 2011 I have a very strange problem. I have created a VrayCompTex material based on a tutorial by Peter Guthrie where I combine 2 sets of VrayDirt materials and so far it has worked fine, but I have have noticed that some areas look strange, the base diffuse color (I picked pink for some strange reason) shines though the texture, I have attached a screenshot. showing some details. It happens if i set the Z bias at 1 to get a more downwards dirt direction but as I can read it should be set like this hmm.. Also this material doesn't show up in the viewport instead all objects with it applied looks pink... :/ I thought the diffuse color would be ignored when an image has been loaded in that slot? Link to comment Share on other sites More sharing options...
notamondayfan Posted June 14, 2011 Share Posted June 14, 2011 can you show us your vraycompmap settings / maps? Link to comment Share on other sites More sharing options...
nickdk Posted June 19, 2011 Author Share Posted June 19, 2011 I fixed the problem by lowering the Z bias value. But I'm still not able to see the actual map in the viewport. I have tried both in 2011/2012 but it seems to be a VRAY issue. maybe related to Direct3D? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now