Cesar R Posted June 26, 2011 Share Posted June 26, 2011 Guys, back in 200X I was playing with the the Matte material to superimpose a 3d model onto a background and cast shadows and all. Today I have the need to do a render of a building design of mine against its site. I did small test scene just to go through the motions and learned and few things about the "mental ray" Matte/shadow material. I did some reading online and everything seems to work fine. However, When I render with a MR daylight system and the MR exposure controls, I either get a black plane, or a "dark" area (where the plane is) Attached is the scene saved in ver 2010. If someone would be kind enough to tell me where I am dropping the ball I would appreciate it. I was not able to insert the jpg (too big) but feel free to use one of yours. Link to comment Share on other sites More sharing options...
Cesar R Posted June 26, 2011 Author Share Posted June 26, 2011 24 views. no one knows? Link to comment Share on other sites More sharing options...
Matt McDonald Posted June 27, 2011 Share Posted June 27, 2011 http://mentalraytips.blogspot.com/2008/02/why-does-mental-ray-render-my.html Link to comment Share on other sites More sharing options...
Cesar R Posted June 27, 2011 Author Share Posted June 27, 2011 Thanks for the link. So I still do not understand. Do I need to know the exposure of the photo and match it with the exposure controls? Link to comment Share on other sites More sharing options...
pixelperfectg Posted June 28, 2011 Share Posted June 28, 2011 Do I need to know the exposure of the photo and match it with the exposure controls?Well, kind of. You're using the daylight system that far exceeds a 1.0 intensity value (assuming 32bit frame buffer) of a .jpg backplate. You'll either need to adjust the exposure control settings accordingly, or adjust the intensity of the mrSun/mrSky down to 1.0 to match the backplate, or use a different light source like a mrAreaSpot with a matching HDR environment, etc.. As with everything in 3ds Max there are many ways to get to the same end result. FWIW I made you an example scene of a comp with the MSR material, backplate, using the daylight system. I used an adjusted unitless exposure control value to try and match the intensity of the mrSun. However, as I already stated there are a number of ways to handle the intensity mismatch issue when combining the HDR mrSun with a LDR backplate image. Scene output: DOWNLOAD FILE Link to comment Share on other sites More sharing options...
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