aristocratic3d Posted June 27, 2011 Share Posted June 27, 2011 Hello guys. I dont think its an easy probelm. I searched the forum. but could not find a solution. looks like there are many people who submitted this issue but was not solved. The issue is I just want more reflection to come out of that glass. thats it. Thanks in advance guys. [ATTACH=CONFIG]43495[/ATTACH] Link to comment Share on other sites More sharing options...
Daniel Doerksen Posted June 27, 2011 Share Posted June 27, 2011 (edited) the interior has no real light source/ or bright areas so the ability to reflect is limited, if you made the glass more opaque and kept the reflection up, you would likely get what you are looking for. the reflection you are getting is pretty real world accurate imo tho. Edited June 27, 2011 by Daniel Doerksen Link to comment Share on other sites More sharing options...
loklomedia Posted June 27, 2011 Share Posted June 27, 2011 you could always add a slight dirtmap to the glass to catch more reflections. but darker outside, brighter inside, and less refraction on the glass. maybe play with the IOR? Link to comment Share on other sites More sharing options...
aristocratic3d Posted June 29, 2011 Author Share Posted June 29, 2011 you could always add a slight dirtmap to the glass to catch more reflections. but darker outside, brighter inside, and less refraction on the glass. maybe play with the IOR? Bro, Did you mean dirt map in the diffuse map slot of the glass? Thanks Link to comment Share on other sites More sharing options...
beestee Posted June 29, 2011 Share Posted June 29, 2011 If you are using the 'Fresnel reflections' option, unlock the IOR and turn it up some. The project I have open currently is at a setting of 2.0, but I know I have used even higher values than that before. Link to comment Share on other sites More sharing options...
loklomedia Posted July 4, 2011 Share Posted July 4, 2011 Bro, Did you mean dirt map in the diffuse map slot of the glass? Either or... play with them and see. might get nicer results in the refract/opacity slot. Link to comment Share on other sites More sharing options...
archigem Posted July 5, 2011 Share Posted July 5, 2011 Hello guys. I dont think its an easy probelm. I searched the forum. but could not find a solution. looks like there are many people who submitted this issue but was not solved. The issue is I just want more reflection to come out of that glass. thats it. Thanks in advance guys. [ATTACH=CONFIG]43495[/ATTACH] First of all reduce the light amount outside and brighten up inside... or make the outer area in the shadow of the room itself. Again it's very natural to have this type of situations in real life. This is not a big deal, observe the real world as well. Although you can increase the reflection amount by not using fresnel reflection. Link to comment Share on other sites More sharing options...
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