BrianKitts Posted June 27, 2011 Share Posted June 27, 2011 (edited) Looking for some help on this one, wondering if anyone has run into this. I've got a script with a fairly lengthy run time so I've added in the progress bar, and keep it updated as we loop through all the geometry in the scene. The script is parsing out by name all of the objects that were imported from Sketchup and merging in and replacing them with 3dsmax objects from our library. Problem is that the progress bar update keeps flagging the cancel button and I'm getting a bunch of pop ups that say are you sure you want to cancel?? I never hit cancel.... and no there's nothing leaning on the ESC key.... I really want to have the progress bar active because the script on a full scene takes about a minute to run. any ideas? thx /bk Edited June 27, 2011 by BrianKitts Link to comment Share on other sites More sharing options...
anton Posted June 28, 2011 Share Posted June 28, 2011 That is a really weird behavior. Would you be able to post some code here? It's quite hard guessing what happens without seeing the code Link to comment Share on other sites More sharing options...
Tommy L Posted June 28, 2011 Share Posted June 28, 2011 I would probably make a cuppa every time the script the gets run and just disable the progress bar. Link to comment Share on other sites More sharing options...
molson Posted June 29, 2011 Share Posted June 29, 2011 (edited) Hey Brian, I don't have a solution to your problem, but get the same cancel error when I run my scripts. my script imports a dwg then does some stuff to the scene, then exports. In my case it only happens when I remote into the machine using Windows Remote Desktop. The machine is using Windows 7. the scripts worked fine before. FWIW I don't have a progress bar in my script, but the progress bar shows up on dwg import by default in my case. This happens constantly when I open up two instances of max and run the scripts. What version of Max and windows are you using? I am using Windows 7 64 bit and Max 2010 64 bit. Edited June 29, 2011 by molson Link to comment Share on other sites More sharing options...
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