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My first ever.. please comment and advice me


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1309709510.jpg

Studio/Institution: Personal
Genre: Residential Interior
Software: max 2010
Description:

Hello everyone,

 

I very first picture... and please help me with the corrections and to improve the picture... I've question abt white spots on walll...

 

 

Thanks and Regards,

 

Mak

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I would adjust the marble floor texture quite a bit. The veins are way too big. I use Maya, so I don't know how that would be done in 3DS. The white spots are most likely due to lighting and the reflectivity of the wall material. Try decreasing the reflectivity of the wall material to "0" adjust the glossiness to .5 or less. You will have to play with it and run test renders.

 

Again, I don't know what the equivalent would be in Max, these are settings I have used in Maya for painted wall material, and the walls rendered well enough for me. Interior wall paints tend to be flat, w/limited glossiness to them, but do reflect light.

Edited by David C.
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Thank u so much for your valuable feedback, I'm testing this right now.. In regards to veins, I tried to set it to 0.1 but, that is not visible invisible in render output.. .. thank u so much.. i'll update the second one...

 

 

Thanks and Regards,

 

Mak

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[ATTACH=CONFIG]43624[/ATTACH]

Hello everyone,

 

I very first picture... and please help me with the corrections and to improve the picture... I've question abt white spots on walll...

 

 

Thanks and Regards, here my image i post it in the new thread for WIP see the image and my comment

 

Mak

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  • 2 weeks later...

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