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I need some help here


onlyhonda
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That is quite a wide question...

For what is on the ground, seems to be a simple extrude. ( from the acad lines or splines drawn in 3dsMax)

For the roundins buildings, a little bit of polymodeling ( rough boxes) with the turbosmooth modifier should do the job.

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thanx for your reply

i can't editpoly this form because there is so many faces , edges & vertexs

i tries to add (FFD) it doesn't help

what is the (rough boxes)

if there any tutorial similar to this form add the link

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I suggest that you use surface modeling techniques to divide and conquer this structure. Surface modeling is all about creating a spline cage that defines the primary shapes of your form. Edit Spline, CrossSection, Surface are the primary modifiers to be used and the order in which you attach splines is the key to successful modeling. You can find everything you need to know to get started in Max's User Help.

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