jab Posted July 8, 2011 Share Posted July 8, 2011 I'm seeing an unusual problem in my viewport, does anyone know how to clear this out? I was working in this file (3ds max 2012, VRay 2.0), and decided to delete the geometry in it. However, after I deleted the geometry I am still getting 'ghosts' of it in my viewport. There are no objects listed in the lister, nothing is Xref'd, nothing frozen, no layers with objects on them, nothing. I can only see these objects when in shaded mode, if I switch to wireframe, looks as thou its a clean scene with nothing in it. This is extremely visually distracting. Anyone know how to clear this out? I have attached a screen shot. Thanks all! J Link to comment Share on other sites More sharing options...
datacrasher Posted July 16, 2011 Share Posted July 16, 2011 Ghost or ghosting effect only happens if you have the ghosting switched on and you have animated an object then as you move through your time slider keys then you will see as the object moves you will get the ghosting effect. all you have to do is switch your ghosting off. to stop this from happening. from your image i cannot see because the whole thing is dark so if you need anymore help then you would need to change the environment color Link to comment Share on other sites More sharing options...
jab Posted July 18, 2011 Author Share Posted July 18, 2011 datacrasher, appreciate your help but ghosting was turned off and nothing in the scene is animated. Any other ideas? Link to comment Share on other sites More sharing options...
Dave Buchhofer Posted July 18, 2011 Share Posted July 18, 2011 I'm getting a similar problem here, it appears to happen more often with solid models, i don't have a way to fix it as of yet. Link to comment Share on other sites More sharing options...
datacrasher Posted July 18, 2011 Share Posted July 18, 2011 can you change the background environment? So i can see what is happening because with environment color black it's hard to see anything within your scene James?. It could be a bug in 2012 try adding a service pack and try updating your VGA drivers. are you using your correct drivers in the max preference and under the viewport> i would post this on the autodesk fourm see what they say I am not a max 2012 users Good luck DC Link to comment Share on other sites More sharing options...
John Dollus Posted July 18, 2011 Share Posted July 18, 2011 switch the max viewport config from nitrous to directx. I'm willing to bet that solves your problem. Link to comment Share on other sites More sharing options...
jab Posted July 20, 2011 Author Share Posted July 20, 2011 John was correct. It was the 2012 Nitrous that was doing it. Not sure how to fix it yet, other then switching back to OpenGL or Direct 3d, which isn't as good as the Nitrous (in my minimal experience so far). For now I'll just deal with the small quarks. If anyone finds a solution for this please let me know. Link to comment Share on other sites More sharing options...
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