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Manipulating Meshes


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I have an enormous .stl file (3GB, 7.7 million polygons, 23 million vertices) of a sculpture that was 3d scanned.

I would like to reduce the number of surfaces so that I can manipulate it in Rhino and prepare it for CNC milling.

What would be the best software/technique for making the file usable?

 

Techniques tried so far:

- Importing to MeshLab (gives option to simplify vertices, pressing OK causes crash)

- Importing to Rhino and splitting mesh (Windows runs out of memory)

- Importing to ZBrush (error)

 

Any advice appreciated!

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