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Help with lighting


brehaut
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I am having trouble with lights in general , i would like to find a simple form of lighting a interior room, i dont want perfect fake global ilumination i just want lighting similer to what i can achive in my architectual software chief architect

Here is a link to example of lighting required the botom image is what i like

http://users.ncable.net.au/~brehaut/my_web_page_000001.htm

 

as what i am try to do is give people a view of there building projects that want cost the eath so i cant afford to spend all day trying to get lights to

work

 

Can some one help me with this please

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this really is basic stuff here. read the manual or try out experimenting with lights. you cant go wrong.

 

2 simple methods to achieve that effect -

 

1) use no lights what so ever. just let c4d's standard Autolight light the scene

2) use 1 omni light with simple attenuation applied (ie, near/far clipping)

 

(infact you dont even need clipping. just an omni will do)

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Well i am going to have to show my lack of ability in this area as i have tried many hours to get a resault with no luck

 

there was two screen shots at that link 1 made in cinema and 1 with chief archiect the one in cinema is not how i would like and the one in chief is ok

 

i find if i use one simple omni or default light i either get dark areas or over exposed never can i seem to get even lit envirorment

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