bcrr25 Posted July 28, 2011 Share Posted July 28, 2011 Hi, is there a way to give a thickness to a box with an opacity map applied? I need a small thickness in the parts that are cutout from the opacity map. I saw someone in the cgarchitect forum talking about a thickness shader in mental ray but I don’t have a clue where or how to use it? Unfortunately I cant model it because it will be an animated texture applied to a bended plane or box. Thanks. Link to comment Share on other sites More sharing options...
datacrasher Posted July 28, 2011 Share Posted July 28, 2011 you can add a shell modifier to the stack to increase thickness of the box Link to comment Share on other sites More sharing options...
bcrr25 Posted July 29, 2011 Author Share Posted July 29, 2011 Thanks Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now