DAN212222 Posted August 18, 2004 Share Posted August 18, 2004 im a qualified architect technician in the uk, used to work for ian darby architects, pakced that in as it was too technical and went to uni to learn new media design including 3d modelling where ive found a fondness for architectural visualisation, ive used c4d (easy) 3ds max (hard) but the fella i used to work with uses lightwave is this what the majority of arch vis artists use or is it purly down to choice, yeah just finished a book on 3ds max but could do with some extra learning on rendering and lighting so if anyone can recommend a book appreciate it, cheers dan Link to comment Share on other sites More sharing options...
jackb602 Posted August 18, 2004 Share Posted August 18, 2004 yeah just finished a book on 3ds max but could do with some extra learning on rendering and lighting so if anyone can recommend a book appreciate it, If you haven't read it already, Digital Lighting and Rendering by Jeremy Birn is essential. It's not platform specific, and is exceptionally well written. Probably my favorite computer related book. Jack Link to comment Share on other sites More sharing options...
Frosty Posted August 18, 2004 Share Posted August 18, 2004 There is a related book on Textures as well. I dont have it, but I regret not buying the combo. Also dont forget ANY book on architectural illustration. Ching comes to mind as does a certain Mr Burden. Link to comment Share on other sites More sharing options...
Juan Altieri Posted August 18, 2004 Share Posted August 18, 2004 i think the same than jackb602, digital lighting and rendering by jeremy birn is the best conceptual book of 3d to start learning....... Link to comment Share on other sites More sharing options...
jackb602 Posted August 19, 2004 Share Posted August 19, 2004 There is a related book on Textures as well. I did also pick up Digital Texturing & Painting but somehow I haven't spent that much time with it. From what I have read, it's another exceptional book. The first section serves as an introduction to art theory in general, and then it dives into the more technical side of things. By the way, does anyone have a recommendation for a good in-depth Photoshop book? I've just scratched the surface of multipass rendering and I'd really like to have a much better understanding of layer modes as well as the use of filters. There are so many books out there that it's hard to know where to begin. Jack Link to comment Share on other sites More sharing options...
kicks Posted August 19, 2004 Share Posted August 19, 2004 Link to comment Share on other sites More sharing options...
Frosty Posted August 19, 2004 Share Posted August 19, 2004 Jack, many book stores carry PS books. Those are quite easy to find, unlike general 3D books. I would start with a classroom in a book version and then move to a master tips style. There are lots to choose from. You might be able to pick up a book for an older version cheaper as well. The core of PS hasnt changed all that much in quite a while, particularily what you are asking about. Link to comment Share on other sites More sharing options...
archkre Posted August 19, 2004 Share Posted August 19, 2004 Please , don't forget our beloved "3dsMax/Viz Fundamentals" by Ted Boardman! They are a "must" Link to comment Share on other sites More sharing options...
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