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Interior help with Sun and Sky


AveryBibeau
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Hi this is my first post here, I'm just getting started with Vray 2.0 in Maya and have some questions about rendering interiors. I attached a file with my current progress but the image as a whole seems too white, the sun is at ~3:00 PM and it seems like all of the light from it is white. How can I get some more color into my renders with the Vray sun?

Also, my shadows on the far right wall seem a bit harsh since they're kind of far from the skylights (my scene's scale is correct). I don't have any glass on the door/skylights yet but could adding a thick frosted glass to the skylights help with the harsh shadows from them?

I put a Vray_Rect_Light with Skylight Portal turned on and increased each of their U and V sizes to fit each skylight window and the door, do I need this many and how will they benefit my scene with this many windows?

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Keep in mind that textures will affect the lighting.

As for the Vray sun here is a link that explains all the options for the Vray sun.

It should answer all your questions. Don't use frosted glass to control shadows.

http://www.spot3d.com/vray/help/150SP1/examples_vraysun_sky.htm

 

And yes a skylight portal is a good idea in all the windows.

 

Thanks for the link, I managed to get some more yellow values into my scene but my direct sunlight still seems kind of dull.

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