illyrianeye Posted August 21, 2004 Share Posted August 21, 2004 I need to fine tune the imperfections. Your comments are welcomed. Link to comment Share on other sites More sharing options...
Drik Kriagson Posted August 22, 2004 Share Posted August 22, 2004 the overall look good but the two wooden chair looks fake Link to comment Share on other sites More sharing options...
illyrianeye Posted August 22, 2004 Author Share Posted August 22, 2004 Yea the chairs are fake, I couldn't find any 3d pool chairs online, so I pasted them on photoshop. Link to comment Share on other sites More sharing options...
jysngltndz Posted August 22, 2004 Share Posted August 22, 2004 looking good! Link to comment Share on other sites More sharing options...
kicks Posted August 22, 2004 Share Posted August 22, 2004 Link to comment Share on other sites More sharing options...
ipdesigner Posted August 22, 2004 Share Posted August 22, 2004 yes, drik is ryt..the chairs are looking fake but, how about the roof, did you put some maps on it? , the roof shows the same texture with the arch's shade... Link to comment Share on other sites More sharing options...
illyrianeye Posted August 22, 2004 Author Share Posted August 22, 2004 Where is the setting for indirect illumination? I don't like the dark areas as well. As for the roof, Its supposed to be tile roof, but for some reason its coming out dark, Ill try to increase its reflectance scale and see what i get. Link to comment Share on other sites More sharing options...
Mokiloke Posted August 26, 2004 Share Posted August 26, 2004 Some suggestions - if you want to use PS chairs, put some shadows in. - Some areas are way to black and need to get some illumination, roof, arch unersides and handrails - is the woman too big, thats just a feeling? Otherwise looking good Link to comment Share on other sites More sharing options...
Extraterroide Posted August 27, 2004 Share Posted August 27, 2004 You do not forget to saturate a little the bottom image, note too much integration, is much difference between the saturation of the synthetic part and the one of the real part. Link to comment Share on other sites More sharing options...
illyrianeye Posted August 30, 2004 Author Share Posted August 30, 2004 does anybody know how i can increase indirect illumination on the dark spots? thanks Link to comment Share on other sites More sharing options...
Buffalo Bills Posted August 30, 2004 Share Posted August 30, 2004 What program are you using to generate the 3d image? Link to comment Share on other sites More sharing options...
kicks Posted August 30, 2004 Share Posted August 30, 2004 Link to comment Share on other sites More sharing options...
illyrianeye Posted August 30, 2004 Author Share Posted August 30, 2004 I am using viz 4. the scene is lighting with the daylight system for new york city. i have increased the brightness slightly from 65 to 70 in the exposure control box Link to comment Share on other sites More sharing options...
Harjeet Singh Posted August 31, 2004 Share Posted August 31, 2004 Somehow the under arches are not loooking smooth. what's that? Link to comment Share on other sites More sharing options...
illyrianeye Posted August 31, 2004 Author Share Posted August 31, 2004 Somehow the under arches are not loooking smooth. what's that? Well the arches are smooth, but because its dark back there, you are looking at the flat ceiling beyond, which makes it look as if the arches were not smooth. I am tryin to fix the dark problem. Link to comment Share on other sites More sharing options...
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