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Vray Camera rendering with Max 2011 scanline render error...?


Rendermedia
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Hi all,

 

I have a scene set up in Max 2011 using Vray and a Vray camera to render out short flythru sequences.

 

As the render times are quite high in Vray I have opted to render out sequencial frames in max scanline with a default max material applied, just for preview purposes, the 4 sceonds a frame allows me to quickly turn around shots for clients to feedback on.

 

My problem is that Max scanline is clearly rendering out the shot differently to how I am viewing the scene through the Vray camera in the max scene.

 

To me it looks like the Max scanline is much closer in like its using a close up lens to what I can see in my viewport.

 

I have never come across this before and I wanted to know is there a compatability issue between rendering in Max scanline with a Vray camera...?

 

Many thanks in advance

Mark

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