Jump to content

How to convert this shape to a solid?


jophus14
 Share

Recommended Posts

I have a CAD drawing and I need it to be converted into a solid shape while continuing to keep the triangulation. Converting it to an "Edible Poly, Mesh or Patch" makes the line work disappear. Adding an "Extrude" doesn't cap the holes and the "Cap Holes" modifier doesn't do anything. Any suggestions would be appreciated. Thanks.

Link to comment
Share on other sites

Presuming AutoCAD.

Explode everything down to just lines. We'll want this later.

Use the Boundary command. I had bad luck this time with islands so had to click once in each and every triangle. Doesn't take long. Set it to make polylines.

Use Quick Select to select all the plines

Region. I think region clears the selection so you use Previous to grab all the plines.

Go to shaded mode ("SHADE") to check if there's any tris you missed. Draw some plines and turn them to regions.

Quick Select all the lines. Delete them.

Save.

Open in Max.

Select all.

Use Soulburn script to attach all your little faces (or use the "attach list" thing (is that only polys not meshes? if so, convert a tri))

Vertex mode. Select all. Weld.

Done.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...