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Night Shot


Mokiloke
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Hi I am working on my second night shot ever and am finding it to be a bit of a dark art, with very little info on techniques.

 

Any suggestions would be greatly appreciated.

 

So far I have some balcony lights. Some blue tinged uplighters spots and some downlighters spots on the pavers. Also have some specular bloom happening.

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Thats for the crits guys, Im yet to put in people and trees adn think I will go at bit light on the car streaks its residential/commercial mix. ANd the red poles are just people hight markers.

 

I have studied a lot of night shots and they have this interior glowing ambience. Heres an example

http://www.amdrendering.com/new/projects/fsf/oslo/oslob.jpg

 

and another

http://www.crystalcg.com/new/xinshang/003/images/gjyj-002-1.jpg

 

How is this achieved,

- volume lights?

- ambient only lights?

- self illuminated materials? self illuminated glass.

- glow filter?

 

Ill keep posting as I go.

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well done dude. nice design also. i think what's left to do is how you will placed your entourage as to make the scene much better..... place some lighted cars.... i think much better if you can place also some wall paintings on your internal walls. :)

 

keep it up. show some more. :cool:

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i am in agreement about leaving people and cars out. maybe you ned some mid background details. either a cople of trees, bldgs, or something that is not on the horizon, but not in the foreground either.

 

not necessary, but maybe add more details in the lobby area.

 

....and i have always been a proponent of no parallex, but everyone has their opinion on that.

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Here a slight update with more activity inside, revised lighting, trees. The client still wants activity on the balconies which I will put it.

 

Also I agree that it need something in background or foreground to give a greater feeling of depth, and maybe some street lights.

 

Any comments on lighting, I have gone with a lot of bloom.

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  • 2 weeks later...

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