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8000px x 8000px rendering with Vray/Rhino


olivhan
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hi forum!

usually i am rendering small little images, kind of previews and reduced graphics, no photorealistic stuff... now i have to render an image of a building that will be reproduced pretty big, and the resolution must be 8000 x 8000 pixels. I started my machine (iMac i7, 8GBRam, 16 GB free HDD) yesterday evening, and it crashed after 8 hours of work and had nearly 70% of the job well done... there was just this error message, that the rhinoceros stopped his work...

does anyone has a hin of what went wrong?

thanks in advance!

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I guess I understood the procedure... but now I´ve got some more questions...

-how can I calculate the IRmap, without rendering? The rendering causes the crash...

-after calculating the map, how can I tell Rhino or vRay to calculate the picture from 0,0 to i.e 4000,4000px?

(see Image below)

Stripe rendering is not implemeted in vRay for Rhino. The distributed Rendering does not offer me any other opinion either, I only have one machine running vRay...

 

IRDmap_PH1.jpg

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I'm not sure about Rhino, but in VRay that I use with Max, in your global switches rollout there is a tickbox for 'Don't Render Final Image' when just calculating the GI, also in your GI rollouts you have the options for single frame, from file etc.

 

With regards the split rendering, just draw a regionthat roughly covers a quarter, render, save, next quarter, render save, next quarter, render, save etc. Just make sure all your regions overlap so you can line up the four renders in photoshop?

 

clunky but should work

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