Madredchris Posted September 29, 2011 Share Posted September 29, 2011 Hey guys, Im hoping to render my first 3d house, but, I cant get my glass right. Its either to reflective or not reflective at all. Its bugging the hell out of me and I can only find half tutorials about this. Anyone of you guys knows a nice tutorial or something else, because if I google 'glass' I get tutorials for a wine glass, which is like 100% reflective, (looks more like chrome or something). Regards. Link to comment Share on other sites More sharing options...
AubreyM Posted September 29, 2011 Share Posted September 29, 2011 To create a basic glass. Diffuse Color - Black Reflection Color - Grey (The darker the color the less reflection) Reflection glossiness - 1.0 Fresnel reflections checked Refract color - white Refract Glossiness 1.0 IOR 1.2 -1.6 Affect Shadows - Checked Max depth on Refract and Reflect - 5 These are just settings you can start with. You need to play with them to get the effect you want. You can also add a falloff map in the reflection slot. Everyone does glass a little different. Here is a link that shows examples of some of the settings. http://www.spot3d.com/vray/help/150SP1/examples_material.htm Link to comment Share on other sites More sharing options...
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