Jump to content

Texture Problem in 3DS Max (Vray)


Keen098
 Share

Recommended Posts

Hallo Everybody,

 

I have a problem with my Arroway Textures and 3DS Max with Vray.

After Creating a new Vray Material with a diffuse and bump map, i can't

place the new Material on a objekt, the color of the object changed but there is still

no texture on it???

 

The preview of the Textures is fine, you can see the final texture with nice bump effect

but it doesen't work on created objects, walls etc...

 

(Show Standard Map in Viewport) is already activated.

Rendering doesn't work, the color changed but there is still no texture too.

 

Any idea?

 

 

3dsmax.jpg

 

 

 

Thanks!

Edited by Keen098
Link to comment
Share on other sites

There is no texture after rendering the scene, just the color like on the screenshot.

Show Standard map in viewport is already activated, but there is still no texture in the scene.

 

It makes me crazy... I don't know what the problem is...)

Link to comment
Share on other sites

chk out asset tracker(if file status says missing, give it the path where u have u r textures ) and enable render message window so u can chk if the bitmap fails to load while rendering it happens with some image fomats . or else make sure u r not using bitmaps from netwrork hard drive etc which is not accessible while rendering !!!!!!!! try this out and reply

 

 

and 1 more thing the screen shot u provided dosent gives u r max version info . pls update that as well

and if u want, just chk and enable hardware shading option (shift+F3), and its related options from shade settings it might solve viewport problem :D

Edited by NeWAcEiN
Link to comment
Share on other sites

@ NeWAcEiN

"do this, click on mat(u want to see in view) and then click on show mtl/map on view port button .now it should b there"

Excatly these is my Problem, i can't see any material in the view port and in the rendering. Just the color of the object chnage...

 

Here are the files...

 

3DS MAX Scene

http://www.file-upload.net/download-3782287/TEST-CGFORUM.max.html

 

"Screenshot" used as Material in the scene

http://www.file-upload.net/download-3782296/3DS-MAx.rar.html

 

@ Lis

Ouh yeah, thank you for the info because of the Material, here is the scene in MAX 2011, the Material

is a screenshot from above.

 

http://www.file-upload.net/download-3782317/TEST-CGFORUM-2011.max.html

Edited by Keen098
Link to comment
Share on other sites

Honestly, i find that whole thing a bit confusing. I have no idea how it works nor do i want to find out lol. I've never had any luck with those things that are intended to make your life easier. I still load my mp3s and read them as file, i've never ever made a playlist.

 

I first encountered this when trying to use ghost town, i couldnt, for the love of god get the textures to stay correct when importing from one scene to the other. Mein deutsch ist nich so gut, ich habe keine ahnung was "orginalskalierung verwenden". Original scale properties or something?

 

I'm not sure though what are you doing wrong. Have you ever mapped something so it worked? I would uncheck that parameter everywhere i find it.

Link to comment
Share on other sites

No, i never worked with 3DS Max before.

I used the last four weeks to "learn" modeling polygons in 3ds max.

Now i�m trying and learining rendering, lighting etc...

 

"originalskalierung verwenden" means "use original scaling" and by the way, your german seems to bee good enough...)

 

You can find the option "use original scaling" in the material editor, in vraymtrl, maps, klick on the diffuse map and than coordination.

Link to comment
Share on other sites

hey dude i have downloaded u r scene file it appears ok on my max so the problem lies on u r end solely !!!!!!!!!!

make sure u r GPU drivers r upto date and u r not using SM 3.0 4.0 which is killing u r card try to use the lower 1 than what u have

i mean i f ur card supports 3.0 try to run it on 2.0 if 4.0 then use 3.0 simple as that. plus chk the DX version as well if u r running it on 10 rever back to 9 if 9 .0 switch it to 10.0 that will reset the display :D if u r problem is resolved ignore this :D

chk the SShot incl.

Cheers

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...