Jump to content

condo project


jackb602
 Share

Recommended Posts

Hey Guys,

 

I've spent too long looking at this rendering, and I could really use some outside feedback. I'd welcome any comments on composition, lighting, materials, etc. Right now the scene feels a bit lifeless to me, and I have some changes in mind, but I need another pair of eyes.

 

Thanks,

Jack

Link to comment
Share on other sites

The glass is really well done if you ask me. It has good relfections, and some distortion that would be found in large pieces of glass like that.

 

The front facade has a lot of good color to it, but the rest of the image is very flat, and generally lacking good color. The tree trunks are the same color as the sidewalks, the side of the building, and the window frames and the fencing in the front. There is a little too much gray.

 

The tree leaves are also very dark, and could stand to be brightened up a little. I would also vary the size of the trees a little, and even their rotation.

 

The road texture is tiling pretty bad, maybe use a mixed material.

 

I think it looks good now, but it could look really good with a few tweaks. Keep us posted.

Link to comment
Share on other sites

i think you need to put in the relection background a photo with some houses trees or some place, not only a sky, look at the first floor glass: is impossible to reflect sky when the viewpoint is upper...make looks that the proyect is floating in the sky...

if you are working with max try ot set up in the reflection raytrace/background a photo and use the texture option (not the seprical environment, screen etc..) to mapping the reflection background.

i think you need some objects (like trees or something) behind the building to giv more deep to the image, about the materials i think some of them looks to flet, try to put some noise maps to the difuse color map........

if you correct somethings this can be a good job!

GOOD LUCK

Link to comment
Share on other sites

I think you need some road work. the model and it's materials look good, good glass. Break up the road texture with a little mix mapping and maybe add a small foreground tree/shrub or something, how bout a mailbox, garbage can, bench, and a dog sniffing a fire hydrant? ok maybe not,... I just feel like a little something in the foreground would help complete the scene somehow. Also, the background makes the scene feel like it's at the edge of the earth, any mountains, or trees or anything like that?

 

 

good luck!

Link to comment
Share on other sites

Here's another pass. I've adjusted the materials and lighting, and tried to brighten up the street a bit. Now I think the trees are too dense, and they're obscuring too much of the building, so I may replace them. I'm also planning to composite in photos of the site to get more realistic reflections.

 

Thanks for all the feedback so far, and please feel free to make more comments on this pass.

 

Thanks,

Jack

Link to comment
Share on other sites

hi jack,

 

nice rendering but there are some sugesstions i want to tell you. for the color of your walls, why not try a post modern type of color? how about like michael graves type of color? try to check his website... http://www.michaelgraves.com/

 

as for your scene, try to have some good entourage. put some people, cars or anything at your foreground that will make your scene lively. place some trees on your background. need to improve on your reflection also coz as what juan said, "proyect is floating in the sky". :(

 

keep posting dude. :cool:

Link to comment
Share on other sites

Here's another pass with some reflections from the actual site. I've swapped the trees for less intrusive ones, and fine tuned the metal material as well as the 3rd floor panels. More is coming tonight or tomorrow. Thanks again for all the feedback. It's a great help.

 

Cheers,

Jack

Link to comment
Share on other sites

Here's the final version of the rendering, which I turned in to my client Tuesday. I think the reflections and the site photo help alot, but I still feel like the image is a bit flat. What do you guys think? What could help liven this up a bit? I've got a couple more similar jobs for the same client, so I can definitely use the criticism on those jobs.

 

Thanks,

Jack

Link to comment
Share on other sites

There is a lack of contrast. It seems like it is a birght day, no clouds and all, so there should be a few highlights on the building, some glare on the windows. And with that, you end up with areas that are darker shadowed areas. Contrast helps get rid of the "flat" feeling. It has made a lot of progress from the beginning.

Link to comment
Share on other sites

Gustav, the bushes are from Xfrog, a great package for creating trees and plants.

 

Mark, I think you're right about the cars. I started to run out of time, but I think I will try using them on my next job.

 

trhoads, I agree that the image needs some more contrast. After I finished, I did some experiments with Cinema's glow filter. Now that I understand it, I'll try using it on the next job.

 

Thanks everyone for all the feedback. This is the first time I've taken advantage of the WIP board, and it's been a huge help. And I'll try to post helpful comments to you guys in the future.

 

cheers,

Jack

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...