Jump to content

Client Requesting 3d and PSD File


Dan Norfolk
 Share

Recommended Posts

I read some thread to this effect, but I'm curious to hear from Canadian, Vancouverites in particular. I've finally gotten some rendering gig from an architect doing some housing project for a developer. It's a very painful experience with all the revisions, but since i'm building up my porfolio and contacts I took a punch in the gut. My problem is that they are asking for my layered psd and textured 3d file. the architect contends that since they gave me their sketchup model to work on, I should also give them my psd and 3d files for free. I've politely said that this is not part of the deliverables, but they insist telling that it's for their in-house record. What are you take on this? another thing is, how much revisions are they entitled to. I'm new in the game and probably bit more than I can chewed, I hope this experience is not the norm-otherwise this is no way to make a living.

 

DTM

Link to comment
Share on other sites

What does your contract state?

 

If they really want your files, charge them accordingly. Or have a licence agreement where by when ever your models / psd files are used, they have to pay you before the images are published.

 

The whole "in house record" sounds like bull to me, and they are planning on cutting you out of any future revisions.

Link to comment
Share on other sites

Depending if it's a good client maybe you could send something like a exploded model without textures because you cannot share "commercial textures". so You have to say that too and about PSD ....merging some layers, change the image to 8bit and share them. But it they are new clients and you don't have much business from them I won't send anything just invoices and oif tehy have the white model they need to pay.

Link to comment
Share on other sites

When I employ freelancers I expect them to hand me the files on completion. I tell them this up-front and its because I often want to change bits and pieces / apply finishing touches or even completely re-work the job. I also get changes back from the client and its not efficient sending the work out to be done by the freelancer.

However, I think my situation is different, Im not an end client.

Link to comment
Share on other sites

My impression is like every body else. I am asked to send source files some time. But my most of the jobs come from clients like Tom. I get usually 3rd hand jobs. Its depending on clients budget. if you need everything you must pay. and the profetional texture that are not free is not something that you can share with them. :)

Link to comment
Share on other sites

You should never give out your source files. If however, they insist and you feel that it might help future relationships - give them a psd with most of the files merged and reduce the size. With a 3D model - ungroup and merge everything and remove the textures - if you use a third party renderer, convert the textures back to one basic max texture and remove any lighting setup.

 

With regard to the number of changes, you should only do minor changes, design changes are be chargable.

 

You need to have a contract with all your terms and conditions.

Link to comment
Share on other sites

Just say "no" to giving out source files, unless it was negotiated prior. As to changes, when I submit the near-final review proof, I ask the client to check it for "errors and omissions", I don't ask them what "changes" they want. New or changed design info is a chargeable extra.

Link to comment
Share on other sites

Another way of hadling a request for source files is to make out that you do it all the time:

"Yeah sure no problem, we typically charge 2 x the job fee for release of files" is a good place to start. Separates the men from the boys.

Wish I've known these 4 weeks ago.

Link to comment
Share on other sites

Thanks for the reply guys. We don't really have a contract, I was just asked for a quote, i replied with an email and some sample of work and i recieved the files the next day.

 

You're getting solid advice here... The only thing I'd like to add is to use a contract, no matter what. It doesn't matter how much of a hurry they are in, you need to protect yourself as well as your client by having a solid understanding of what they'll bring to the table; what you'll produce for them in return; and how much you'll get paid (and when).

 

Joel

Link to comment
Share on other sites

Well, we, in our company, always share our source files (3D and PSD) with our clients, especially when asked to,but sometime we propose it to them before they ask, even if we know that they are going to pass them over to another viz company. Most of the time, this would be a company working on different views of the same project and we know that it would be a big time saver for the other visualizers as well as for our client.

After all, we all work in a collaborative environment and we have no reasons not to share with our partners/clients and other parties involved on the project.

We prefer moving on to the next exciting project, rather than spending days with boring revision and silly comments ("take out that guy", "move that tree", "change the sky" etc.). Life is too short for that.

 

If you are open to the world, the world opens to you. I guess, that's what open source is all about.

 

Regards,

Vladin

Link to comment
Share on other sites

I recently had a client ask for the 3D file, to which I replied, (politely) "No. Sole possesion of that asset is retained by my company. Handing over my 3D model as-is would be like 'Soup Nazi' giving away the recipe for his lobster bisque. If, however you would like to enter into an agreement by which we continue to further develop the model to meet your needs during conceptual exploration (design development) then we would be glad to do so."

 

They declined.

 

This was the first work I had done with this client. And because I would like them to keep pushing work my way, I offered them the back-door solution of me providing them a naked model at a cost. They agreed, but with the stipulation that instead of a 'cost' they pay me back in future work.

 

I agreed. The $$ I was going to charge for the naked model (sans texturing, lighting and 'secret-sauce' render settings) doesn't compare to what I stand to make from them on future contracts. This is a leep of faith I am willing to take with them

 

Time will tell if I made the right call.

Link to comment
Share on other sites

Well, we, in our company, always share our source files (3D and PSD) with our clients, especially when asked to,but sometime we propose it to them before they ask, even if we know that they are going to pass them over to another viz company. Most of the time, this would be a company working on different views of the same project and we know that it would be a big time saver for the other visualizers as well as for our client.

After all, we all work in a collaborative environment and we have no reasons not to share with our partners/clients and other parties involved on the project.

We prefer moving on to the next exciting project, rather than spending days with boring revision and silly comments ("take out that guy", "move that tree", "change the sky" etc.). Life is too short for that.

 

If you are open to the world, the world opens to you. I guess, that's what open source is all about.

 

Regards,

Vladin

 

wow, would love to get my hands on some of those files.I and a lot others has definitely benefitted from the free sources in your website. can't thank you enough. but i can see that the majority here does not give out their source files freely.

 

DTM

Link to comment
Share on other sites

There's an exception to every rule and one way Vladin differentiates his company from others is by being - for lack of a better description - "open source" (his words). This isn't a common business model in the arch vis world, so just keep that in mind. A close relative to our industry is professional photography... Consider picking up a copy of the book "Best Business Practices for Photographers" by John Harrington. Many of the 'best practices', and tips the author discusses are legitimate to our industry and transfer very well.

Link to comment
Share on other sites

Yeah dude, no way, you are not getting my work files. If a client asks for a layered PSD up front, I charge them for that service and I setup the file the way they ask for it (people and plants on sep layers, etc.) I never send my my full comp file with adjustment layers and 'tricks'. No way, dont stand for it!

Link to comment
Share on other sites

Architects ask for the source files all the time. Just say no.

They'd love to move cams them self, at least they think they do. If they actually have the chance to tweak a camera, they usually are overwhelmed.

Some clients think 3ds max is like Autocad, where you can just load any file and open the final layout. It's easy to explain that this is not possible with max files, given all (licensed) textures, 3rd party plugins, Vray and all that stuff a scene file depends on.

 

For psd layers, I would ask, what layers? There are no layers in my renders, except people cutouts.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...