rsl Posted October 19, 2011 Share Posted October 19, 2011 Hi, I have a question regarding material texture and rendering it with Vray. The first image attached shows a sketchup view of perforated screen (I did a square with hollowed circle in the middle with photoshop and saved it as png to apply to sketchup). But when Vray renders it, the perforations disappear and become opaque white (second image). What should I do to keep the perforations in the render? Thank you![ATTACH=CONFIG]45388[/ATTACH][ATTACH=CONFIG]45389[/ATTACH] Link to comment Share on other sites More sharing options...
Antan Posted October 19, 2011 Share Posted October 19, 2011 Did you try to add a black/white opacity map? (Same texture, all black and white to tell Vray to show part of the texture invisible) Link to comment Share on other sites More sharing options...
nivvu Posted October 19, 2011 Share Posted October 19, 2011 Hi, Use this image in diffuse and make a black and white image(blackl content, let it remain black and perforated metal to white)[ATTACH=CONFIG]45392[/ATTACH] and use that in Opacity map slot...... Link to comment Share on other sites More sharing options...
rsl Posted October 20, 2011 Author Share Posted October 20, 2011 Thank you guys!! Link to comment Share on other sites More sharing options...
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