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Ext - Apartment complex


Sourpickles
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1319334683.jpg

Studio/Institution: Self
Client: Self
Genre: Residential Exterior
Software: 3DS Max PhotoShop
Website: http://www.jasonarts.com
Description:

Edit UPDATED IMAGE - just did a new update with some more vegetation added to the scene. Added a depth of field by blurring the foreground and back ground trees.

 

 

Hey guys. I started this way back in 2007 for a client. Client lost funding and I never got to finish it. Since it's been so Long I decided to re open it and create it MY way. Problem is I feel like some thing is wrong with what I have going but can't figure out what. I have asked my 2 friends in the field and they each disagree with the other on all aspects. One likes the lighting the other hates it. One likes the over all composition the other hates it.

 

I personally like the composition but feel some thing isn't right. Now I'm not done I've only just begun! I need to adjust my lighting and tone it down on the buildings a bit and I need to render off a matte pass for my windows and glass to reflect the sky since my MAT ID render choose to make the glass and other parts need it the same color range.....I hate that...

 

Anyways....please...pllleeease pick it apart. I have thick skin! I think maybe it's just something small that I need to add to it or change slightly and it'll look lots better. My plans right now along with what I mentioned is to add some more vegetation to the foreground some birdies.... all ways need the birds! Change the color of the car...or perhaps just get rid of that section all together. Things of that nature.

 

Idea guys?? :)

 

 

 

edit: One thing I just realized is my sky and lighting do not match at all...I love my sky but I think that is one thing I need to change. That could help out a lot.

Edited by Sourpickles
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Ok, since you asked :)

Lose the background, it doesn't match at all. The sun is setting behind the buildings but the light is coming from the front left of the buildings.

The flowers on each side of the building are way over scaled.

I'm not a big fan of the stone wall texture.

I would lose the car and the dude on the balcony.

The tree looks like it was PS'd in and doesn't look right.

You already mentioned the glass so no need to comment on that :)

 

I like the buildings though.

My $0.02

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Ok, since you asked :)

Lose the background, it doesn't match at all. The sun is setting behind the buildings but the light is coming from the front left of the buildings.

The flowers on each side of the building are way over scaled.

I'm not a big fan of the stone wall texture.

I would lose the car and the dude on the balcony.

The tree looks like it was PS'd in and doesn't look right.

You already mentioned the glass so no need to comment on that :)

 

I like the buildings though.

My $0.02

 

Yes yes I agree you may have commented after I posted that I noticed that just after I created the thread but yes the sky needs to go away because it doesnt match. Good stuff I'll take what you said and any one else that wants to give there 0.02 and get a new post up this weekend some time

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I have updated my image. Only maybe an hour or so of work done to it. I removed the car and road up front. Changed the back ground tree I had to the left. I added some palm trees and shrink down the flowers in the front of the main building. Changed the sky map to match my lighting but I did use the older one for my front reflections. I just really liked the colors in the sky. Also I swapped out my stone wall texture for a newer high rez version.

 

How are the changes? What you all think needs to be done? Looking nicer then what I had originally posted so I'm back in the right direction! :)

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Take the trees out from the bottom front. Are all the trees Photoshopped in?

 

Just decided to check the thread out at the right time didn't I? Yes they are. I dont have any type of tree generating software. I was mixed on the upfront trees. That statement was enough for me to get rid of them though! I'm using trees that Vyonyx has on there site. I plan on adding highlights to the palms still. Is that the only thing that bothers you now? If so I'm on the right track! I think my problem is I still know the guidelines they wanted on this property back a few years ago. I'm trying to break out from that. There's a reason it lost funding haha

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Hey I got a new Updated image. I haven't had the chance to load it onto here but did it a few days ago. Working on 2 different pieces at once :)

 

[ATTACH]45478[/ATTACH]

 

Got some trees from Vyonyx and moved the came way in and tilted it upwards some so there is less open space! Better? Still got some fine tuning to do at least I know...

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I liked the other POV better than this one.

The problem as far as I can see is the integration of the 3 main elements. The 3d buildings, the trees and the background.

I can see the 3 elements when I look at the image, they stand out individually. They don't blend together.

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I would agree that elements aren't blending together, it's starting to look very photomontage. I think the reasons for that is that the elements seem to be at different resolutions and have different lighting. For instance the palm trees are sharper and are lit differently than the buildings themselves. Also, if you are blurring the background to achieve a depth of field effect, it doesn't really make sense. Because at that scale in real life with an actual camera, having the buildings in focus would also cause the background to be sharp. Having the BG blurred either makes it look intentionally photoshopped, or makes the scene seem way out of scale (too small).

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no.... I really wasnt doing much to the image. I was just doing the vegetation. Figured since I didnt have to deal with the vegetation I could start actually dealing with other parts. Like adding more white reflection to the windows. Fixing the clouds and sky and I did an exposure control on the grass. It was all ways too bright.

 

I always knew the problems with this composition just couldnt get around it for some reason. Too close to it now I guess? Thats why I asked for some help and I thank you all. Now I have to get a game plan to finish this beast! I am about 80% done with my other bathroom piece. Few more textures and I can get to rendering. Ill get that one up here soon. Maybe later today Ill get a render from a week ago :)

 

Anyways thanks guys! keep the ideas and critiques coming, I can take 'em!

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[ATTACH=CONFIG]45590[/ATTACH]

 

Alrighty here's an update of this pain in the #$%$%. Spent like an hour or so on lots of cleaning and detail work. Fixed the palm trunks up, the building colors and reflections in the windows. Just a lot of maintenance and cleaning really. I'd like to think it's coming to a close..... unless there some thing new that stands out to you all :) Those 3d trees make a BIG difference! I miss having Speedtree. I was able to use it at my previous job but....welp....yea....

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CRica-Composite.jpg

 

Good call! Ya know your at the end when you didn't even see such a crappy section. Wow no clue how I didn't notice. Some reason the shadow didn't effect that area. It's the parking garage. I selected the area in my Mat Id and just knocked the brightness way down. tadaaaaaa..... well.... I dont wanna look at this thing anymore. Such a pain. I was too close to it I think I couldn't figure a way to step out of the box so to speak :)

 

Now just got to get going on that bathroom i posted and get another piece up!

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