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3d max increase chamfer


Allypander
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Hello,

I need to increase the radius of an existing chamfer on an editable poly (which I chamfered and subsequently converted back into an EP). All of its edges are rounded, but not enough.

Could anyone advise as to how to do this?

Cheers

 

[ATTACH=CONFIG]45479[/ATTACH]

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Probably not what you want to hear, but if you had turned on the 'animate' button in Edit Poly modifier, you could go back and change the value. Doesn't really help you in this case, I know, but might in future if you know a value might be subject to change. Make sure to just use one command per modifier though, and stack them.

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once you convert down to a poly go to the edges and select them use the ring or loop button this will ring the all your edges or loop them depending on which way you have the edges now choose the chamfer sqaure now you can increase the chamfer to what you want

That won't change the radius of the initial chamfer though, it will only add new edge loops.

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that will increase the radius and not add edges i have been using that for 5 years and it works for me once you ring or loop the edges you can change the amount of the radius you want it. update and your talking about the connect and not the chamfer

 

Create a box with 1 seg convert down to a poly with edge faces on now select the seg use the chamfer square this will increase your radus. if you select the edges and run a connect through your box this will add more connects

Edited by datacrasher
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