Tron Posted November 4, 2011 Share Posted November 4, 2011 Studio/Institution: Antoine DesjardinsGenre: Residential ExteriorSoftware: 3DS Max - Mental Ray - forest pack - PhotoshopDescription: Here's a WIP exterior that I've created entirely in 3d. This is a very early stage. Link to comment Share on other sites More sharing options...
Tron Posted November 4, 2011 Author Share Posted November 4, 2011 update: [ATTACH=CONFIG]45586[/ATTACH] Link to comment Share on other sites More sharing options...
Tron Posted November 4, 2011 Author Share Posted November 4, 2011 Here's one with direct sunlight: [ATTACH=CONFIG]45587[/ATTACH] I've almost given up on the cloudy sky. If anyone has a good workflow for creating a cloudy sky in MR please share. In the previous images I used the MR sun/sky with my fog mult to 11. Also, I made the sun disc intensity and glow intensity 0 in the physical sky's parameters. Link to comment Share on other sites More sharing options...
AubreyM Posted November 4, 2011 Share Posted November 4, 2011 Can't really help with the MR stuff as I primarily use Vray. The last image is nice but the walkway could use some more bump, it looks to flat. The DOF makes the foreground trees look a little odd. The lighting looks pretty good. Link to comment Share on other sites More sharing options...
Tron Posted November 8, 2011 Author Share Posted November 8, 2011 working on getting the grass translucency right.. [ATTACH=CONFIG]45617[/ATTACH] Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted November 10, 2011 Share Posted November 10, 2011 colors are nice, the pattern concrete texture need some work, now is the building very small?? the entourage make it look very small. Regarding the fog, I'll recommend use a sky light with an HDRI to get the general tone and lighting, also only use FG although you may need to play with the bounces to get the right lighting in the interior as well in the exterior, then in post you can add fog with more control. Link to comment Share on other sites More sharing options...
Tron Posted November 11, 2011 Author Share Posted November 11, 2011 The building is a single room concept. The idea was to make a rammed-earth rig, then concrete over that. I'll try the hdri/skylight approach. Link to comment Share on other sites More sharing options...
Janwalli Posted November 18, 2011 Share Posted November 18, 2011 looks nice. IThe DOF is perhaps a bit to strong and I think the translucency effect on the fir needles is to strong too. Last grass test looks good! Link to comment Share on other sites More sharing options...
Tron Posted November 18, 2011 Author Share Posted November 18, 2011 Thanks Jan. You are right. The foliage models behave very differently in artificial light versus Mr sun/sky. I'm currently trying to streamline my foliage so it behaves in a more predictable manner for the two mentioned lighting conditions. Link to comment Share on other sites More sharing options...
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