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Add more vertices to a plane


3dvizual
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No the The Tessellate modifier subdivides faces in the current selection. It's particularly useful for smoothing curved surfaces for rendering, and creating additional mesh resolution

 

Go to your edges, turn on edge faces select one side of your plane and then the other depends which way you want the segs to go and use the connect box and then click How many segs you need once complete then click ok

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