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exterior - first try


gustav_gans
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hi guys!

 

this is my first try on GI. the image should appear as computer generated with a touch of reality.

the main problems are the glass texture and over all contrast of the image.

 

all the C & C are highly appreciated.

 

regards

gustav

 

by the way, i m using 3dsmax 6

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Hi, it ain't that bad, though it looks weird the first time. I would say, the furniture on the inside seems a little bit self-iluminating. Why not aproach the whole as a miniature model? Put some lights on the inside (Marklin look-a-like) and use some DOF? Reduce the number of bounces as well and get more contrast that way on the sides of the building...

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The images look good. Is it intentional to have the walls and roof the same material. Also looks like the stairs might be hard to build, they seem a little thin. I actually like the glass, maybe just a small amount of relfection, but it does not seem like there is much to reflect with a white background. OVerall, I like them.

 

IC, is it possible to adjust the DOF in VIZ? I will have to look into that. Could be fun to try.

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