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Masterplan representation


suki1shoes
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Hi I am looking to produce 3 images as part of the site masterplan process I am working on to visualize what I want the area to look like.

I was hoping if someone vaguely knew the types of software I needed for each representation and the workflow associated with each or if there is a combination of programs used to illustrate one image.

These works are not mine and pulled randomly of the internet based on what I want to achieve.

[ATTACH=CONFIG]45820[/ATTACH][ATTACH=CONFIG]45821[/ATTACH][ATTACH=CONFIG]45822[/ATTACH]

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Well I know Sketchup and Photoshop at the moment and AutCAD.

I am looking to make "arty" and "science fiction" photorealism as the above... Do you know the learning curve for 3ds max? Can one import stuff in basic Sketchup blocks into 3ds as a shortcut?

How about Maya and Vue? Or if they are 2 different programmes?

Thanks

Edited by suki1shoes
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http://www.ramyhanna.com/2010/08/re-importing-sketchup-models-into.html Video tutorial on how to export Sketchup and into max

 

VUE and maya are two different programs. Maya is basically the same as max but has different options and controls you cannot add modifiers when needed. VUE is an island creation 3d program where you can create an island building but the problem is with the normal version of vue you cannot import it into max you would need the extreme version

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Thanks a lot of for directing me to the right software needed.

If we go by the extreme version of Vue, is it a simple process of importing into 3ds?

Also my final question, to get the "arty" or "science" fiction (see attached) would that be post-processed in Photoshop? Again it is not my work but something I want to get to.

Or do you think it can also be all done in 3ds max? I hope it's not a steep learning curve... given the time constraints.

Thank you very much.

[ATTACH=CONFIG]45823[/ATTACH]

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exporting VEU to max http://www.youtube.com/watch?v=aeqOYI1yeOI

 

you can assign the image to a plane, then start to create it in max, most stuff can be done in max if you know how. all depends how you are going to model the buildings and island.

 

First off i would start off with the tutorials that are shipped with the dvd copy them over to your autodesk folder. you cannot learn max within 5 minutes most people who are new to max think it's simple and they get frustrated because they think they can learn it in 5 minutes

Edited by datacrasher
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Abel,

It sounds like you wish to learn these skills for a specific project, is that the case? You have 3 images here (and your sci-fi one further down) that are all quite different from each other in process. If you already now Sketchup, it may be worth buying Vray for Sketchup. I havent used it personally, but I think you'd be able to do advanced renderings in a context you are familiar with.

If you are finding animation and modeling constraints in Sketchup, dont assume buying another piece of software is the answer. If you cant do it in Sketchup, its going to be an advanced task in 3ds Max. Learnning 3ds Max is not for the faint of heart, but it is the industry's preferred software for arch-vis. That may be due to the dominance of Autodesk in the AEC market. If I was starting from scratch and only wanted to do arch-vis, I'd look at C4d or Sketchup Pro before 3dsMax.

Hi I am looking to produce 3 images as part of the site masterplan process I am working on to visualize what I want the area to look like.

I was hoping if someone vaguely knew the types of software I needed for each representation and the workflow associated with each or if there is a combination of programs used to illustrate one image.

These works are not mine and pulled randomly of the internet based on what I want to achieve.

[ATTACH=CONFIG]45820[/ATTACH][ATTACH=CONFIG]45821[/ATTACH][ATTACH=CONFIG]45822[/ATTACH]

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I'm OK with use of sketchup, it's very basic and conceptual for what I want to illustrate. I am just sure those example images I provided, if replicated would "sell" the project in itself.

I am willing to invest time and effort in learning 3ds max and Vue not only for illustration, but for my own personal self development as a part-time vis-artist as well.

Thanks.

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If you feel comfortable with Sketch up and Photoshop, actually you can do those images without problem, 3D max and Vue, Cinema 4D and so on, are more robust tools and the learning curve is not hard, but do not aspect to be a pro in 3 weeks or a month, if you are in a dead line, I would recommend to use the maximum of the software that you already know.

 

If you have some budget, a fast solution would be get Vue software with the Sketch up connection, you can create professional looking renderings, or a good base to modify later on in Photoshop, if you need complex animations then I would recommend to learn Cinema 4D or Max if your pocket can pay for it ;) Maya is a excellent software with no limitations, but it is beyond for what you need now.

Other cheap great 3D tools are, MODO and Blender, Lumion

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