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Splitting lights with vray?


andreakset
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Hi guys, I've finished my first draft of the interior render.

 

And there are some bugs that are really getting on my nerves!

 

1: Why wont the interior vray light i put render?

 

2: Why, when I load the furniture (like the sofa) is it coming out all white? when in the model pack it had a black frame..

 

3: Do you have some general tips or tricks that would generate a better render?

 

Best regards,

-AndrÈ

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1) If using Physical camera and at default settings, that is pretty much

for daylight scene (Outdoors). Scene is dark because the camera needs to

be adjusted to capture the lower illumination levels produced from just the

light entering window openings. The image would be brighter if enabling

'Reflective' also in the illumination rollout, as well as 'Refractive'.

 

Either increase the interior Vray light intensity or adjust the Camera

proper.

 

2) Sometimes what you see in a "Model Pack" ad may not be what you get.

Maybe you have not set the "Path" to a texture used by the sofa.

 

3) There are so many scenes floating all over the internet that you can

use as examples and from which you could gather knowledge. Here are two:

 

http://www.spot3d.com/vray/help/150SP1/tutorials_interior.htm

 

http://www.evermotion.org/tutorials/show/7900/making-interior-scene

 

Both links provide the completed scenes for you to explore.

I look forward to your progress, best wishes.

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