andreakset Posted December 6, 2011 Share Posted December 6, 2011 Hi, I'm currently rendering my model with vray, in the realistic view you can see the light splitting trough the sunscreen. Any tips on getting the same results on the render? (except I want some light to reach around the room) Best regards, Andrè Link to comment Share on other sites More sharing options...
Justin Hunt Posted December 6, 2011 Share Posted December 6, 2011 In the configure viewport->lighting and shadows there is an option to lessen the shadow intensity, drop it to 0.5 jhv Link to comment Share on other sites More sharing options...
andreakset Posted December 6, 2011 Author Share Posted December 6, 2011 Thanks for your reply, It did sadly, not change anything. However, I get the result that I like when I hide the glass.. But I bet there is a smarter way of solving it.. -Andrè Link to comment Share on other sites More sharing options...
Ismael Posted December 6, 2011 Share Posted December 6, 2011 Oh that! In your glass material on the Refraction settings Check "Affect Shadows". Link to comment Share on other sites More sharing options...
andreakset Posted December 6, 2011 Author Share Posted December 6, 2011 Thanks! It solved it! Link to comment Share on other sites More sharing options...
andreakset Posted December 6, 2011 Author Share Posted December 6, 2011 Hi guys, I've finished my first draft of the interior render. And there are some bugs that are really getting on my nerves! 1: Why wont the interior vray light i put render? 2: Why, when I load the furniture (like the sofa) is it coming out all white? when in the model pack it had a black frame.. 3: Do you have some general tips or tricks that would generate a better render? Best regards, -AndrÈ Link to comment Share on other sites More sharing options...
Ismael Posted December 6, 2011 Share Posted December 6, 2011 1) If using Physical camera and at default settings, that is pretty much for daylight scene (Outdoors). Scene is dark because the camera needs to be adjusted to capture the lower illumination levels produced from just the light entering window openings. The image would be brighter if enabling 'Reflective' also in the illumination rollout, as well as 'Refractive'. Either increase the interior Vray light intensity or adjust the Camera proper. 2) Sometimes what you see in a "Model Pack" ad may not be what you get. Maybe you have not set the "Path" to a texture used by the sofa. 3) There are so many scenes floating all over the internet that you can use as examples and from which you could gather knowledge. Here are two: http://www.spot3d.com/vray/help/150SP1/tutorials_interior.htm http://www.evermotion.org/tutorials/show/7900/making-interior-scene Both links provide the completed scenes for you to explore. I look forward to your progress, best wishes. Link to comment Share on other sites More sharing options...
andreakset Posted December 6, 2011 Author Share Posted December 6, 2011 Thank you so much, it's rare I stumble upon a forum where people are polite to beginners. I will update you on my process and again, thank you. Best regards, Andrè Link to comment Share on other sites More sharing options...
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