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need help with shadow problems


erkutacar
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first problem is the shadow casted by IES lights.. they cast unnatural and very crisp shadow.. i didnt play with any settings of the lights apart from intensity. they use ray traced shadows. and the soft shadow multiplier is 1.

 

[ATTACH=CONFIG]46100[/ATTACH]

 

the second problem is the unknown shadow on the wall. there is object there to cast shadow and the light is coming from the opposite direction anyway.. so there shouldnt be any shadow there.. it didnt do the samething in iray.

 

this is the mental ray render:

[ATTACH=CONFIG]46101[/ATTACH]

 

here is the iray render:

[ATTACH=CONFIG]46102[/ATTACH]

 

and the settings as follows:

[ATTACH=CONFIG]46103[/ATTACH]

 

any ideas???

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Use a photometric light and set "Emit light from shape" to rectangle and give it a size.

 

For the second could be bad geometry, it's difficult to say. You settings seem OK except the FG bounces should be 0 when using Photons.

 

jhv

 

i didnt know i didnt need fg bounces.. thanks for that uve saved me tons of render time :D and emitting from shape didnt change anything.. i guess thats happening coz its creating several shadows for each object due to the amount of spots i have..

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