chetan s Posted December 19, 2011 Share Posted December 19, 2011 i m using max 2011 64bit and vray 2. i get white spots in render tried everything but failed. with no reason it appeared, i used multiscatter for grass is that reason for error. my system i7 26k ram 8 gb Link to comment Share on other sites More sharing options...
AubreyM Posted December 19, 2011 Share Posted December 19, 2011 Render with an override material, if the spots go away you know it is a material that is causing the problem. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted December 19, 2011 Share Posted December 19, 2011 are you using an HDR image to illuminate your scene?? if so try to increase the resolution in your Dome light or apply a little blur to your image, also the samples of your GI seems low, can you post your light and GI settings?? maybe then we can give you better input. Link to comment Share on other sites More sharing options...
Dan Norfolk Posted December 20, 2011 Share Posted December 20, 2011 Was the problem solved? Please update us. I sometimes have similar problem as those that has been posted here before, but the original poser never bothers to update what worked for them. Saves us the time to narrow down solutions. Link to comment Share on other sites More sharing options...
chetan s Posted December 20, 2011 Author Share Posted December 20, 2011 thanks 4 ur replys. i tried override material, but spots exists. my gi was vhdri in environment, then i tried vraydome with same hdri problem solved. Thanks to FCO3D. vraysky also works fine, now i know hdri in environment making spots. but can anyone explain d reason behind that. Link to comment Share on other sites More sharing options...
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