Patrick25 Posted December 20, 2011 Share Posted December 20, 2011 Hello everybody, I have a question about normals. When importing a DWG, and exporting "walls" (-> poly or lines) sometimes normals are oriented differently. I need to flip normals, and I can easily do it by selecting all faces and then flip them. But, in complex projects, it makes time. Is there a way to force all normals to point one side automatically? Can it be done in an AutoCAD-like application by the architect? Many thanks for any help! Link to comment Share on other sites More sharing options...
notamondayfan Posted December 20, 2011 Share Posted December 20, 2011 http://www.scriptspot.com/3ds-max/scripts/unify-flip-normal-polygons Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now