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Advice needed please!!! Modeing a lamp


ScottParris
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Three or four separate objects one for each "layer" of leaves.

Each layer to consist of one spline shape with 8 - 12 (or whatever, you count 'em) separate straight segments.

Over time move the shape down and give it a rotate this way then that way.

At the end of time select each segment and give them all a scale with transform origin (or whatever it's called) set to local.

Then pop a GhostTrails modifier on the stack and increase the frame count for the trail from the minimum of 3 to your end time (think demo version may limit to 50 frames, or maybe that's only for particle sourced systems).

 

Repeat for each layer with different twists and distances and segment counts.

 

If it works, sling some money at the Ghosttrails guy, it's a good plugin.

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