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Blimmin' displacement


wendzina
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Yes, the map is identical. I'm sat editing the bump map in photoshop as we speak to make a more specific displacement map.... I can't imagine it fixing anything though.

 

Might it be the geometry? The wall in question was originally made in sketchup and is an import.

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i've started to unwrap walls that I'm displacing these days.

 

I find that a quick unfold mapping with normalize clusters unticked normally does the trick in terms of mapping, then add a smooth modifier with 'auto' ticked, followed by your vray displacement - i've not had any problems since doing that

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i've started to unwrap walls that I'm displacing these days.

 

I find that a quick unfold mapping with normalize clusters unticked normally does the trick in terms of mapping, then add a smooth modifier with 'auto' ticked, followed by your vray displacement - i've not had any problems since doing that

 

Thanks, but I'm clearly too much of a n00b to know how to replicate that workflow! I remade the material and now it seems to be okay...ish. The problem is gone...but now, look at the image, the displacement causes really random wobbly lines?! And the two wall faces don't seem to align, despite using a UVW map. Any ideas?

3.JPG

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