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Weird visibility problem.. Need help!


erkutacar
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I have 10 mr sky portals. Everything was fine till i changed environment shader from mr physical sky to a hdr map. Then switch it back to physical sky and realized sky portals r not visible.

 

I can select them by name or via layers pallette, they r not hidden yet they r not visible either.. So each time i want to change a parameter i need to use one of 2 ways i mentioned..

 

Any ideas how to solve this frustrating situation??

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ahaha correct :D good diagnostic skills :D i use nitrous coz nvidia still haven't released quadro performance drivers for max 2012 and nitrous seemed faster than direct x.. so u think if i switch it to direct x and back to nitrous, it would solve the problem??

 

 

What display driver are you using? Sounds like a nitrous display problem

 

Jhv

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issue resolved.. i tried installing new drivers for both my cards (q5000 and gtx580) and didnt work. by the way i first wanted to install gtx, i performed a clean install and for some reason it installed quadro drivers too :) anyways the issue was resolved by merging it into a new file..

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