3dvizual Posted January 30, 2012 Share Posted January 30, 2012 Hi. I am doing an interior render, and in my frame buffer some of the pixels is showing off very oddly. It is showing as very strong green, pink and other colors, why is that.? Link to comment Share on other sites More sharing options...
dmv79 Posted January 30, 2012 Share Posted January 30, 2012 Probably the "force color clamping" button on the bottom of the buffer. Link to comment Share on other sites More sharing options...
3dvizual Posted January 30, 2012 Author Share Posted January 30, 2012 If I turn this on as you say. It becomes grayscale. But the white areas is the same area which have odd colors, when it is turned off and showing the image normally. Link to comment Share on other sites More sharing options...
anejo Posted January 30, 2012 Share Posted January 30, 2012 Could you post your vray settings and the frame buffer image? Link to comment Share on other sites More sharing options...
Camby1298 Posted January 30, 2012 Share Posted January 30, 2012 Have you any glass materials in your scene? Link to comment Share on other sites More sharing options...
BrianKitts Posted January 30, 2012 Share Posted January 30, 2012 third button on the bottom of the vray frame buffer "show clamped colors"..... turn that off. Link to comment Share on other sites More sharing options...
3dvizual Posted February 1, 2012 Author Share Posted February 1, 2012 Hi all. None of these things helped. I had read somewhere, that it might have something to do with textures in the scene. In my scene I had 2 floors with CG-Source multi textures assigned to them and with all textures assigned to the different objects. And the multi textures from cg source is about 4000 pixels wide each. So I deleted those two multi textures and then it worked fine. I think I need to scale the textures down, or load fewer images to the material. Link to comment Share on other sites More sharing options...
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