zamalkawy Posted September 9, 2004 Share Posted September 9, 2004 Hi all , i have a small movie in which i have to model the sphinx "see attached image". any one have suggestion to model that statue, "i'm thinking of surface modefier or terrain compound object." any suggestion is appreciated. Link to comment Share on other sites More sharing options...
Chad Warner Posted September 9, 2004 Share Posted September 9, 2004 How about this: http://www.turbosquid.com/FullPreview/Index.cfm/ID/239212/Action/FullPreview -Chad Link to comment Share on other sites More sharing options...
zamalkawy Posted September 9, 2004 Author Share Posted September 9, 2004 thnx alot , but i want to get the experience of doing it. thanx again adam Link to comment Share on other sites More sharing options...
MrCAD Posted September 10, 2004 Share Posted September 10, 2004 well I would use poly subd for modeling such an art..well it depends on what technique suites you. good luck..and I look forward to see the results MrCAD http://www.mr-cad.com Link to comment Share on other sites More sharing options...
rivoli Posted September 10, 2004 Share Posted September 10, 2004 i'd go for poly modelling if i were you, should work more than fine for that kind of geometry. plus, if you want to model it yourself to get familiar with a new tecnique, it may be a very good exercise. Link to comment Share on other sites More sharing options...
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