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Max Layer Management plugin ?


Sketchrender
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Hey,

The native layer manager is enough to do the job IMO, have been managing dwg's and other such layered files with it without any difficulty so far. Of course if its the magnitude that you are talking (and may be really big big site/s) then I may not know. But its a very strong plugin in its own self. Hope I am to the point here :)

Umesh Raut

3dviz.in (under cons)

Mumbai, India

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Hi ...

 

I personnally use the outliner script created by P Janssen found here http://www.scriptspot.com/3ds-max/scripts/outliner ... It's pretty much the same thing as the outliner found in Maya but there is also a ''layer manager'' tab that I find really useful when working with big scenes ... Plus the outliner itself is pretty much a drag and drop type thing ...

 

hope this helps

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Hi ...

 

I personnally use the outliner script created by P Janssen found here http://www.scriptspot.com/3ds-max/scripts/outliner ... It's pretty much the same thing as the outliner found in Maya but there is also a ''layer manager'' tab that I find really useful when working with big scenes ... Plus the outliner itself is pretty much a drag and drop type thing ...

 

hope this helps

 

I have looked at this script before and thought about adding it to my workflow but I have always been hesitant since I don't know how it plays with others who may not be using this as part of their workflow. Does it cause problems if someone opens a file that this script has been used they don't have Outliner installed?

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Hi Travis,

 

from what I see it dosen't cause any problems with other users or machine that don't have the outliner installed .. in fact I have one or two machines in my farm where I didn't install the script and the scene works fine .. I just go by the ''regular'' layer manager in that case. I still think it is a very useful script, specially for people like me who used to work with maya.

 

hope this helps

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  • 4 weeks later...

I've used it on a couple occasions when i've needed to do nested layers or else go insane, and i found it to be pretty nice. It can get SLOW with a lot of objects though, and there seem to be a few quirks about it in general, but it doesn't cause any problems with the file, nor leave any strange information floating around in it, so the file opens fine on others machines (Albeit now my naming scheme for layers didn't make much sense without the nesting that i'd done with outliner.)

 

Small things. in the end it was a net positive for my particular set of jobs.

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