Keen098 Posted February 17, 2012 Share Posted February 17, 2012 Hi, I have little problem with my wall textures. The texture should be show a round hole but after rendering i get a oval hole. Any idea? 3DS MAX 2012 Vray 2.0 Texture is from Arroway Concrete 28 Link to comment Share on other sites More sharing options...
cafric1 Posted February 17, 2012 Share Posted February 17, 2012 My only guess was that either you accidentally increased your map width, but not the height, or your UV map isn't correct. Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted February 17, 2012 Share Posted February 17, 2012 I think quite simply it would be because your mapping is stretched. Check your UVW maping in that direction. I believe Arroway tells you the ratio to use so just double check. The other possibility is that you scaled (non-uniformly) your wall as an object rather than sub-object. If this is the case then go to the hierarchy tab and under adjust transform hit reset scale. reapply your UVW map and all should be well. Link to comment Share on other sites More sharing options...
Keen098 Posted February 19, 2012 Author Share Posted February 19, 2012 I didn't resize the map, i put it just in to the diffuse port. But after resize "scale" the image in Material Editor = Maps = Diffuse = Koordination Menu i get a pretty good result. I don't understand why i have to scale the image these time, because all other arroway images work all the time fine without scalling them... Link to comment Share on other sites More sharing options...
Boris Horosavin Posted February 20, 2012 Share Posted February 20, 2012 I had this issue few times with Arroway textures, I suppose it's got something to do with type of image compression they use. Anyhow, you gotta use UVW Mapping or at least MapScaler for simple, cubic objects, since you don't always get textures in size or aspect ratio you need. Another way is to just change tiling directly from the Map (material) menu (for example 1*0,5 to get correct ratio). Link to comment Share on other sites More sharing options...
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